What is Botszy?
BRIDGING THE GAP BETWEEN PHYSICAL AND DIGITAL CHARACTERS
Botszy is the new physical character rigging software, set to revolutionize the audiovisual, animatronics and robotics industries.
The demands made on physical creatures have changed. Our mission is to provide tools to power the next generation of Creature FX, with a single application that improves upon the best of digital and physical workflows, to fulfil the needs of physical animatronic specialists and VFX operators.
Our vision is a bidirectional connection between digital platforms and physical equipment, allowing users to control a real-world character from a digital platform and vice versa.
FRIENDLY AND EASY TO USE
Drag and drop to quickly add life to your creations with stunning reality by creating an easy to understand visual representation of your character using our ready made widget gallery or by importing your own images. Controls are accessed simply by clicking on the relevant part of a character.
VISUAL PROGRAMMING
Visualize the components of your rig and program the movements of your character using a node-based visual language that is simple and easy for everyone to understand.


VISUAL PROGRAMMING
Visualize the components of your rig and program the movements of your character using a node visual language that is simple and easy for everyone to understand.

INDUSTRY STANDARDS
From most common CFX and Maker’s gear including transmitters, receivers, servos, batteries, and more, to standard robot controllers like Pololu Maestro, BOTSZY links everything.
EXPAND YOUR CAPABILITIES
A bidirectional connection between digital platforms and physical equipment in an easy way, from most used CAD and DCC (Beta feature) standard tools like Autodesk 3ds Max or Maya, to real time engines like Unreal Engine and Unity, will allow you to control a real-world character from a digital platform and vice versa.
EXPAND YOUR CAPABILITIES
A bidirectional connection between digital platforms and physical equipment in an easy way, from most used CAD and DCC (Beta feature) standard tools like Autodesk 3ds Max or Maya, to real time engines like Unreal Engine and Unity, will allow you to control a real-world character from a digital platform and vice versa.





Works with Industry standards
Features
SOME OF OUR MOST IMPORTANT FEATURES
USER-FRIENDLY INTERFACE
Create an easy to understand visual representation of your character using our ready-made widget gallery or by importing your own images. We call this representation of your physical character its “Ghost”. Controls are accessed simply by clicking on the relevant part of a character.
CREATE AND SAVE CUSTOM SETUPS
With Botszy you can create, modify and save a different setup for each situation. Easily transform a once calm character into a raving lunatic just by loading a new file!
MULTI CHARACTER WORKFLOW
Shooting more than one character at the same time? No problem, you can manage all your characters from the same interface and check every aspect by clicking on parts of the “ghost”.
UNLIMITED MIXER SYSTEM
Our innovative mixing system removes technical barriers and frees up creativity. Mix as many input and output channels as you need and use them multiple times.
SETUP UPDATES IN REALTIME
Something changed and you need to modify servo’s travel to protect it? With Botszy you can change parameters on the fly to stay on top of tight deadlines.
PHYSIC/DIGI TWIN MODEL FOR THE BEST PERFORMANCE IN BOTH WORLDS
Add Botszy to your setup to allow the digital and the physical versions of the same character to coexist in pre-production. Share performances, animations and even start doing physical puppeteering while still in the VFX facility.
OPEN PROTOCOLS FOR CONTINUOUS IMPROVEMENTS
As hardware changes, Botszy adapts. We are regularly releasing new integrations made possible by Botszy’s support for industrial protocols. You can be assured your investment will stay up to date as we add support for any new technologies that emerge in the future.
A NEW NODE EDITOR
Botszy uses an easy-to-understand visual Style Editor to create sophisticated structures. Unlike other tools, absolutely zero programming knowledge is necessary.
Botszy is for
A wide range of applications in several industries
Audiovisual Production
Makers
Robotics
Questions ?
Here are the answers
What's is botszy ?
Botszy is a physical character rigging software, set to revolutionize the audiovisual, animatronics and robotics industries.
The demands made on physical creatures have changed. Our mission is to provide tools to power the next generation of Creature FX, with a single application that improves upon the best of digital and physical workflows, to fulfill the needs of physical animatronic specialists and VFX operators.
Our vision is a bidirectional connection between digital platforms and physical equipment, allowing users to control a real-world character from a digital platform and vice versa.
What's an open beta ?
An open beta is a secured version of the software gone through internal testing and development, and is now considered ready to be tested by the public.
Note that the open beta is limited to non-commercial and testing uses, it is strictly prohibited to use it for commercial purposes.
If you wish to use Botszy on a commercial project, contact us for a full license.
How can I apply for a copy ?
The Open Beta is open to anyone, just click on the button below to download and activate the software. This is a creative tool intended to improve your creature’s performance. The first time that the software is executed, it will require activating online. The activation will allow you to use the software during the open beta period. After the software is published as commercial, you will need a full commercial license.
What do I need to use Botszy ?
- Windows or MacOS computer (see documentation for software requeriments)
- Supported motor or servo controller (see documentation for supported hardware).
How can I provide feedback ? ❤
To submit feedback, you can join to the Bostzy community on our Discord server. Also you can follow us on any of our social media channels:
Or write us an email in our contact form.
When will the commercial version be released?
The software will be commercially available in the first quarter of 2022. Its price has yet to be determined.
